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Juliet Flores is a digital artist and graphic designer who’s madly in love with the visual arts. I use my skills regularly in my work with the Ugly Baby Studios team in the development of animated short films. I also devote my time to the creation of artwork for Xbox Live Indie Games. 

I hold a BS in Computer Animation, and I am in love with the art of texturing. It has been my great pleasure to help define the look and feel of a few shorts that have performed admirably in the A3F film festival. This has ranged from rapidly produced artwork (literally completing an animated short from art inception to final product in under 48 hours) to carefully crafted work weeks in the making. 

I enjoy working with Photoshop, Illustrator and other related 2D art tools, as well as 3D creation tools such as Maya and 3D Studio Max. I am always working to expand my set of skills and reach for the next major milestone, and to that end I’ve also devoted a great deal of time to learning the amazing tools provided by the Unreal Engine 2 and 3 software that powers so many different games. 

Outside of purely visual art I also contribute occasionally to the Reviews section of the Ugly Baby Studios team site. For several years (pre-downsizing of course) I have attended, photographed and blogged industry events including E3 and the former E For All Expo. 

At the present time I am working hard to complete my largest project yet, an animated Portfolio short created using a combination of Maya, Photoshop and Unreal Engine.

I hope that you’ll continue to visit my site as it grows and becomes something truly impressive. Over time I hope not only to strut my stuff, but to help others by providing tutorials, links to free help and tools and just general observations about the games industry and the amazing people who create such cool stuff!

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